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Lloyd's Sample Maker: a Free Max for Live Device That Turns a Jam into a Sample Pack

Lloyd's Sample Maker (LSM) is a Max for Live device for Ableton Live 12. You put it on a track, group or the master, press Record, play for a while, press Record again, and the device cuts the take into sounds or loops. You listen to each one and press Save or Skip. Saved sounds land in your sample pack folder as 24-bit WAV files with a clean name and a number. No exporting, no renaming, no list of what you already did.

  • Max for Live
  • Ableton Live 12
  • Windows and Mac
  • Version 1.0.3
  • Free

Download Lloyd's Sample Maker 1.0.3

The zip holds the device (one .amxd file, nothing else to install) and the manual as a PDF.

Ableton Live 12 Suite, or Live 12 Standard with Max for Live · Windows and Mac

Why I made it

I wanted to make sample packs, and every time I started one it turned into a chore. Record, export, trim, name, number, move the file to the right folder, keep a list of what I had already done. The sampling was fun. The bookkeeping was not. So I built a device that does the bookkeeping while I jam on my drum machines and synths.

I made it for myself, and it works the way I find handy. Because it saves me so much time and I had already built it anyway, I am sharing it here for free. Fair warning: it is built around my own way of working, so you will have to like my way of doing things. The manual is six pages. The short version is below.

How it works

Lloyd's Sample Maker in Ableton Live with Drums selected: the waveform of a recorded kick between orange start and end lines, a SAVED tag, buttons for Kick, Snare, LowTom, HighTom, Rim, Clap, ClosedHat, OpenHat, Claves, Crash and Perc, and the Skip and Save buttons
Drums: sound 17 of 17 from a take, a kick of 291 ms, trimmed, faded and saved as Kick number 011.
  1. Put it on a track

    Drag the device onto an audio track, a group or the master, after the instrument or input you want to sample. It records whatever comes into it, so put it where the sound is the way you want it on disk, with or without effects. The first time, Setup opens by itself: fill in a project name and a prefix and click Save & Close. Files go to Documents / Lloyds Sample Maker / your project.

  2. Pick the sound type

    Drums for one shots, Synth for pitched one shots, Drum loop or Synth loop for loops at Live's tempo, FX and Vocal for the rest. One shots and loops are cut differently, so this choice decides how the take is split.

  3. Record

    Click Record. It turns red and Live's transport starts, so hardware on MIDI clock runs along. Play for as long as you like: a minute of kicks, a whole jam.

  4. Stop

    Click Record again. The take is written to the _takes folder and cut into sounds. The status line at the top right says how many it found. When something does not work, look there first.

  5. Listen and trim

    The first sound is shown and plays. Orange lines are the start and the end; drag them. The small handles at the top are the fade in and fade out. Loops keep whole bars, so for a loop the start and the end move together. Merge joins the current sound with the next one, for rolls and flams that were cut in two.

  6. Say what it is

    On the right you pick what the type needs: the drum type for drums, the note for synths (the device detects it, pick another if it is wrong), bars and BPM for loops, the key for vocals. The choice stays for the next sound, so a row of kicks is one choice and then Save, Save, Save. Custom name adds your own word to one file.

  7. Save or Skip

    Save writes the file and jumps to the next sound. Skip leaves it out. You cannot go forward past a sound you have not decided on, so nothing slips through. When the last one is done, a Done message tells you how many you saved and skipped. Record again for the next take.

Lloyd's Sample Maker with Synth selected: the waveform of a sustained synth note, the detected note C2 in a menu on the right and the hint Detected note, pick another if it is wrong
Synth: the device detected C2 for this sound. Pick another note in the menu if it is wrong.
Lloyd's Sample Maker with Drum loop selected: the waveform of a drum loop of 2 bars at 137 BPM, buttons for 1, 2, 4, 8 and 16 bars, a BPM field and a Live button
Drum loop: 8 loops of 2 bars at 137 BPM, cut from a take of 30 seconds. Start and end move together.

The six sound types

The type you pick on the left decides how the take is cut and what goes into the file name.

TypeWhat it is forIn the file name
DrumsOne shots. Pick the drum type on the right: Kick, Snare, LowTom, HighTom, Rim, Clap, ClosedHat, OpenHat, Claves, Crash or Perc. All drums land in one folder, so a pack of eleven kinds of hits stays one list.Kick, ClosedHat
SynthPitched one shots. The device detects the note (C3 is MIDI 60, Ableton notation) and shows it above the waveform. Wrong? Pick another in the menu. Chords, pads and noise get "note ?" and use C3 unless you pick one.C3, F#2
FXAnything that is not a drum, a note, a loop or a voice. No extra choice.FX
VocalPick the key by hand (Cmaj, Amin, and so on, or No key). Automatic key detection is not reliable for voices, so this one is yours.Cmin
Drum loopThe take is cut into loops of whole bars at Live's tempo, starting at the first hit. Pick 1, 2, 4, 8 or 16 bars. Recorded an old loop at another tempo? Set the BPM for that loop in the BPM field, or set Loop BPM in Setup for the whole take.124BPM
Synth loop

File names and folders

Every saved sound follows one pattern:

Prefix_Type_Hardware_Extra_Custom_001.wav

PartWhat it isExample
PrefixYours, from Setup. Keeps packs apart.LS01
TypeKick, Snare, ClosedHat and so on for drums. Synth, DrumLoop, SynthLoop, FX or Vocal for the rest.Kick
HardwareOptional, from Setup, Tools. The machine or synth you sampled.TR808
ExtraThe note for synths, the BPM for loops, the key for vocals.C3, 124BPM, Cmin
CustomYour own word for this one sound. Optional. Spaces become underscores.FatBoy
NumberCounts up per type, never overwrites.001

So a pack looks like LS01_Kick_TR808_001.wav, LS01_Synth_SH101_F#2_012.wav, LS01_DrumLoop_124BPM_003.wav and LS01_Vocal_Cmin_Yeah_001.wav.

Inside your project folder the files are sorted into Drums / OneShots, Drums / Loops, Synths / OneShots, Synths / Loops, FX and Vocals. The raw recordings sit in _takes; delete those when the pack is done. Files are 24-bit WAV at the sample rate of your Live Set, normalized to the peak level from Setup (default -0.1 dB, full scale without clipping), each with a short fade in and out against clicks. Saving the same sound twice is not possible: Save on a saved sound only says "Already saved" in the status line. If you really want a second version, Skip it first and then Save.

It remembers where you were

This is different from most devices. The device keeps its own memory outside the Live Set: your project, prefix, settings and the take you were reviewing. When you load it again, in the same set or in a different one, it continues where you left off and shows a short "Welcome back" message over the waveform.

Why: a sample pack usually comes from several Live Sets. You open an old track, drop the device on it, sample a few sounds, open the next track, and the numbering and the folder stay the same. One pack, many sets. To start a new pack: Setup, Project, New project. That clears the project name, the prefix and the take. Saved files stay where they are.

Setup: four pages

Setup slides over the display and the Setup button becomes Save & Close. Drag a dial, Shift-drag for fine steps. Changes to the split apply to the next take, or to this one when nothing is saved from it yet.

Setup, Project page: the folder with a Browse button, the project name, the prefix and a New project button
Project: the folder, the project name and the prefix. Both are required. New project clears them and closes the take.
Setup, Split page: five dials for Threshold 12 dB, Silence 150 ms, Fade in 2 ms, Fade out 20 ms and Normalize -0.1 dB
Split: Threshold is how much louder than the noise floor a sound must be to count (higher: fewer cuts). Silence is how much silence ends a sound (higher keeps rolls together). Fade in, Fade out and Normalize are applied to every saved file.
Setup, Loops page: a Loop BPM field at 0.00 BPM and the Autoplay and Transport switches
Loops: Loop BPM 0 follows Live (set it for an old recording at another tempo and put it back to 0 afterwards). Autoplay plays each sound when it is shown. Transport starts and stops Live with Record.
Setup, Tools page: a Self test button, the Hardware name field for file names, the version line and the location of the log file, with the alchemist logo of Lloyd Stellar on the right
Tools: Self test checks that the device can write in the project folder. Hardware is the machine name for file names. Below it the version and where the log file is.

One more button on the main screen: Open loads a WAV you recorded earlier, for example a bounced track, and treats it as a take. A short file with a loop type is treated as one loop; the BPM comes from the file name (124BPM, 124bpm) or from its length.

What you need and how to install

  • Ableton Live 12 Suite, or Live 12 Standard with Max for Live. Windows or Mac.
  • The file Lloyds Sample Maker 1.0.3.amxd from the zip. That is the whole device; nothing else to install.
  • Something to sample: a synth plug-in, a drum machine on an audio input, an old track.

Copy the .amxd anywhere you like. A good place is your User Library, under Presets / Audio Effects / Max Audio Effect, so it shows up in Live's browser. Hover over any button and open Live's Info View (bottom left corner of Live) for a short explanation of that button. The device is light on CPU; you can leave it on a track.

Frequently asked questions

Is Lloyd's Sample Maker free?

Yes. The device and the manual are a free download, with no account, no trial and no paid version. Like everything on Lloyd Stellar's Homepage.

Which version of Ableton Live do I need?

Ableton Live 12 Suite, or Live 12 Standard with Max for Live, on Windows or Mac. Earlier versions of Live are not supported.

Where do the samples go?

To Documents / Lloyds Sample Maker / your project, in the folders Drums / OneShots, Drums / Loops, Synths / OneShots, Synths / Loops, FX and Vocals. The raw recordings are in _takes. You can change the folder with Browse in Setup.

Can I use the samples in my own packs and tracks?

Yes. The device ships no sounds of its own; it records what comes into it on your track. What it saves is your own recording, so it is yours to use.

The status line says "Split: 0 sounds". What now?

The take was silent, or quieter than the Threshold in Setup, Split. Check that the device sits after the sound source on the track and that the track is monitoring, then record again.

Can I change where a sound was cut?

Yes. Drag the orange start and end lines, drag the fade handles at the top, and zoom with - and +. Merge joins the current sound with the next one, for rolls and flams that were cut in two. For loops the start and end move together, so a loop always stays whole bars.

Can I cut a recording I made earlier?

Yes. Open loads a WAV you recorded earlier, for example a bounced track, and treats it as a take. A short file with a loop type is treated as one loop; the BPM comes from the file name (124BPM) or from its length.

Something is wrong. What should I send you?

Run Self test in Setup, Tools. Then send the log file Documents / Lloyds Sample Maker / lsm.log through the contact form with a few words about what you did.

More free tools, and what the samples are for

Lloyd's Sample Maker is one of the free music tools on this site, next to the online TR-808 and the two Lasers plugins. If you want to hear what my own jams end up as, my electro is on Bandcamp, and the story behind the studio is on the About Me page.